text-to-speech
Recently reinvigorated with my new UI work, I set myself to task with simplifying the front end player code. No matter how I looked at it, I’d needed to rewrite the back end API to support a front end rewrite. But what if I didn’t precisely need to do that? Enter stage left, Cloudflare Workers.
My previous user interface (UI) could be, at best described as functional. Whilst it technically worked on any platform I tested, a desktop browser received the best experience. Recently @suivethefirst recommended Bootstrap to me. So I tried to make a better experience with this.
In this post, I revisit my serverless “jokes and quotes” player. The purpose was to remove the tight coupling between the client request and audio playback API source. To explore the issue, I have introduced DynamoDB to store pre-generated results.
I decided to dust off my text-to-speech list, implementing a serverless solution delivering random jokes and quotes. You may visit it at this address:
In this post, I’d like to share an update on work to address some of the limitations in my text to speech project for Elite Dangerous.. Namely:
In this post, I’ll walk through the basics of using PowerShell to interact with the Google Cloud Text-to-Speech API. Partly a documentation exercise and somewhat a guide I’d like to have been able to read when I started on my Elite Dangerous Google Cloud Text-to-Speech project.