TTS project update 1 - adding texture to my generated speech
Introducing a pool of voices and choices in rate of speech, pitch and volume gain.
TL; DR In this post, I’d like to share an update on work to address some of the limitations in my text to speech project for Elite Dangerous.. Namely:
Single voice is used for the synthesis; and Pitch, tone and emphasis are unchanged from defaults. If you’d like to see the result of the work so far, here is a brief overview video, I’ll describe how we got here below:
